Unlocking the last idea in the group also unlocks the group's bonus. Advancing within an idea group is done sequentially and each unlocked idea enhances a particular aspect of the nation. However, AI nations have weights assigned to the idea groups to make their choices random but still somewhat historical.Įach idea group consists of 7 ideas. Idea group choices are unrestricted, with several exceptions: Plutocratic ideas are enabled for most republics but disabled for most other government types Aristocratic ideas are disabled for most republics but enabled for most other government types Divine ideas are enabled only for theocracies Horde Government ideas are enabled only for steppe nomads Indigenous ideas are enabled only for native tribes and Maritime and Naval ideas are disabled for primitives. This limit can be turned off in options before starting a game without disabling achievements. Idea group choice is only restricted by the requirement for a balanced mix of groups: No more than half of a nation's chosen idea groups, whether completed or not, can have the same associated type of monarch power. It was last verified for version 1.31.Įach nation can have up to 8 idea groups from a pool of 19 groups (only 18 are shown as the Aristocratic and Plutocratic idea groups are locked behind exclusive government reforms). If you don't supply a flag I'll just use your account flag.Please help with verifying or updating this section. If you're submitting a map, it's preferred (but not mandatory) that you use an EU4 province map as it'll make my life way easier. Land claims can be anything from a description to an actual map. Take note that Buddhism was split into three religions in the last path, and 'buddhism' now refers specifically to Tibetan Buddhism. Government type, culture, and religion have to be actual religions in the game. Right so moving on to the actual application for getting your nation in the mod:Ĭode: Select all Nation Name*: Government Type*: Culture*: Religion*: Land Claims*: Flag: Preferred color: *Required. Q: Why not? A: I don't deserve to get paid for this. Q: How can I get this mod? A: There's a link to it here: viewtopic.php?p=25193633#p25193633 Q: Do you accept donations? A: No. Again, that would require ten times the effort of just making the map, and making the map is already damn tedious as it is. Finally, the mod will only contain a starting scenario - it will not, ever, simulate your nation's entire history, just its existence as you give it to me. ![]() The mod also doesn't introduce or remove any game mechanics or anything like that. For me to make the mod Extended Timeline-compatible would require almost triple the effort of simply making the mod, so it isn't going to happen. It doesn't modify the map or change the timeline. ![]() It doesn't add any government types, religions, etc. Q: What does this mod not contain? A: Anything else. I don't remember adding that to the mod, but it changes the name for some reason. It also renames "Ottomans" to "Ottoman Empire". It will feature accurate land borders (as described by the creator of the nation), government style, etc. ![]() Q: What will this mod contain? A: Nations based on actual NS nations from this community. It centers on the years 1444 through 1821 and lets you play as any country that existed during or between those years. Nationstates: A Europa Universalis IV Mod FAQ: Q: What the fuck is a "Universalis"? A: Terrible question! Europa Universalis IV (also known as EU4 or EUIV) is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |